![]() ![]() Relentless Rage, which was briefly moved to level 15 in UA #5, has returned to level 11 with a nice buff. Doubling the damage bonus from Brutal Critical wouldn’t affect the game much, but it would feel satisfying. I don’t think that’s the intent here, and if it was they did a poor job explaining it. It uses the phrase “extra damage”, which is typically an indicator that something is multiplied on a critical hit. The wording on Reckless Attack is odd, and I’m not sure if it’s intentional. But at least now you’re not penalized for using something other than a greataxe. The 2014 version of Brutal Critical is a bad feature, adding something like 1 DPR (assuming greataxe, Reckless Attack, and two attacks). This is effectively what 2014 PHB barbarians get, assuming that you’re using a greataxe. ![]() UA #7 has gone back to 9/13/17, adding a d12 at each step. UA #5 changed from additional dice to a flat numerical bonus equal to your barbarian level and moved the feature to level 11. You can still take a feat, but the baseline assumption is still that you’ll take an ASI.īarbarians previously got Brutal Critical at level 9, then upgraded at 13 and 17. Classes Barbarianĭanger Sense, briefly removed in UA #5, has returned.Ĭlasses have gone back to listing “Ability Score Increase” in the class features table instead of saying “Feat”. Weirdly, they still can’t target you with something that requires them to see you, such as many spells. The Invisible condition now specifies that the Advantage/Disadvantage effect doesn’t apply if a creature can see you. Now things use text like “attack with a weapon or an unarmed strike”, which is much clearer. But Unarmed Strikes were updated in very early errata so that they weren’t weapons, which raised the question “do they still make weapon attacks?” The answer is obviously “yes” since they’re not spells, but the confusion is totally understandable. In the 2014 rules, all attacks were either a weapon attack or a spell attack. The terms “weapon attack” and “spell attack” seem to have gone away. The 2014 rules never so much as implied that you could do this, so it’s not so much “clarifying” as “introducing the idea in the first place.” Nothing is called out as changed from previous UA documents, but some rules changes have been made and some are called out in sidebars.Ī sidebar under the World Tree Barbarian specifies that the 2024 PHB will clarify that you can voluntarily fail a saving throw.
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